Learning Guandan (掼蛋)
Empty your hand first to win.
A partnership climbing game for four. Partners sit opposite each other, fight for lead control, and turn finish order into level progress.
sit opposite
- One player shuffles at random
- Left player cuts & flips a card face-up into the deck
- Shuffler draws first, then anticlockwise
- Whoever drew the face-up card leads
- 1st place shuffles
- 2nd place cuts (no face-up card)
- Last place (末游) draws first, then anticlockwise
- Tribute payer leads; if no tribute, 1st place leads
Level card (级牌) & wildcard (百搭)
The level card ranks above Ace.
Legal plays (出牌类型)
Match the shape, match the count.
You can only beat a play with the same shape and same card count, at a higher rank. Most errors come from inventing shapes that don't exist. If you cannot beat the lead, pass — once all others pass, the last player to play opens fresh.
Same count, higher rank wins.
Three of a rank plus one pair.
Exactly 5 consecutive singles.
Exactly 3 consecutive pairs.
Two consecutive triples (6 cards).
4+ cards of one rank.
5 consecutive, same suit.
All four jokers. Unbeatable.
Bombs beat everything (炸弹)
Bombs override any ordinary play.
More cards always wins first. Within the same card count, a straight flush beats a regular bomb of equal length.
Finish order & level climb (升级)
First out wins. Partner's position sets the climb.
Between rounds (进贡)
Tribute rules.